Players of Destiny 2 have not yet come around to the notion of paying for a significant gameplay element that was previously offered free of charge with downloadable content or seasonal content in the past. Even though the game is doing very well for itself, many elements of it have recently come under fire because the community is unhappy with how Bungie is treating things, and it appears that even older problems are now being brought back up. Although the game is doing very well for itself, many aspects of it have recently come under fire.
It is not a secret that Bungie does not comment on some issues with Destiny 2, and it is probable that this is the case because the developer does not view certain issues as problems in the first place. One example of this would be the way the game handles some of its more recent Dungeon releases, the most recent of which being the Hive-themed Ghosts of the Deep. Another example would be the way the game handles some of its older Dungeon releases.
Destiny 2 Players Dislike Monetization Feature
Since Bungie launched the Dungeon key DLCs, the Destiny 2 community has been vocal about its dissatisfaction with the game’s commercialization of Dungeon content. Before Bungie’s release of the 30th Anniversary content pack in late 2021, Dungeons were only available as part of larger annual expansion packs like Forsaken or with seasonal content. Since then, all Dungeons have been paid add-ons that players may get individually or as part of an annual subscription that grants them access to the two Dungeons specified by the key.
Since Bungie announced this adjustment, many have voiced their agreement that Destiny 2 Dungeons shouldn’t be sold as downloadable content (DLC), and the community has recently brought the topic back up on the game’s most popular subreddit. The high number of people who have posted in this topic suggests that the vast majority of players are dissatisfied with the fact that Bungie continues to offer Dungeons as a separate purchase option. Given that this has been the practice for many years, it is quite unlikely that this will change in the near future.
It is important to note that the introduction of the Dungeon key DLC is not the only method that Bungie has ramped up commercialization in its flagship live-service product. This is something that has to be pointed out. Because Silver cannot be gained in-game, the only way to get the armor sets that are part of the latest partnership between Playstation and Destiny 2 is to pay real money. Specifically, the individual pieces of armor that are part of this collaboration can only be purchased with Silver.
Conclusion
In conclusion, players of Destiny 2 have voiced their dislike of the monetization feature that is included in the game. Players believe that the feature is disruptive to the overall experience of the game and throws off the game’s balance. Furthermore, they believe that it is an unneeded addition to a game that they have already paid for. Bungie has not yet provided a response to the concerns, and it is unknown at this time whether or not they will take into consideration the input provided by players.
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