Armored Core 6 has a very highly dense and fast paced action game play. The Boss fights in Armored Core 6 are very exciting. As mentioned in our review earlier, Boss Fights are the bread and butter of Armored Core 6. With stunning visuals and a proper engaging fighting content, Armored Core 6’s boss fights lead the way. So, Today, we’ll be discussing how to Defeat Armored Core 6 Sea Spider Boss.
Who is The Sea Spider Boss in Armored Core 6?
The Sea Spider is a totally robust opponent in the game Armored Core VI. You encounter it in Chapter 2, wherein it’s the final boss of Main Mission 14: Ocean Crossing. Most gamers think it is one of the toughest part of the entire game.
But you already know what. There is an easy technique to conquer it without needing to have outstanding skills. You must have an effective and precise strategy. Even if you’re not very skilled at playing, you can nevertheless defeat this boss with the aid of having a good plan and using the correct gear.
Best Build for Armored Core 6 Sea Spider Boss
This setup will stun the Sea Spider early using heavy firepower. In its 2nd part, as the Sea Spider flies, your 4 legs assist you stay above, and have a higher advantage point. You can go with two Songbirds or use the missile launcher to manage the Sea Spider’s fast flying. This setup handles the smart and tricky moves of the Sea Spider and continues you in control of the struggle.
When the Sea Spider in Armored Core VI, you have got a plan. Your right arm has a Gatling gun, and your left arm wields a pile bunker. On your rear back, you have singing birds and a ten-missile launcher. Your head’s a special processor named DF-HD-08 Tian-Qiang, and your core’s the effective CC-3000 Wrecker. Your hands are Nachtreiher/46E, and VP-424 legs deliver you. The booster’s BST-G1/P10, FCS is FCS-G2/P05, and VP-20C generator powers you up.
Right arm weapon | Gatling gun |
Left arm weapon | Pile bunker |
Back weapons | Songbirds, 10-cell missile launcher |
Head | DF-HD-08 Tian-Qiang |
Core | CC-3000 Wrecker |
Arms | Nachtreiher/46E |
Legs | VP-424 |
Booster | BST-G1/P10 |
FCS | FCS-G2/P05 |
Generator | VP-20C |
How to Defeat The Sea Spider Boss in Armored Core 6
The Sea Spider in Armored Core 6, just like other bosses, has two stages where it changes. The initial issue occurs when something gets trapped on the surface, but you can prevent it by remaining in the air. However, the second option is uncertain and harder to avoid.
Phase 1
In the beginning of the Sea Spider fight, it is not very difficult if your boost ability is powerful. You must be careful of two specific attacks.
Red Beam: The Sea Spider will get prepared and then shoot a effective beam that could hit you from an extended distance. Using it may make your air conditioner weak and un stable. To keep away from it, dodge or step aside when the beam is shot.
Mandible Beam Sabers: Sometimes, when the Sea Spider movements speedy, it swings sturdy sabers made of light. You can prevent this effortlessly with being a long way above the ground.
If you maintain flying in the air maximum of the time, the boss will not be capable of damage you lots in its 1st Phase. When its health is nearly 1/2 gone, it’ll rework into its 2nd shape.
Phase 2
The struggle gets even greater interesting within the 2nd phase. The Sea Spider transforms its body and starts to fly. In its new shape, it shoots powerful red beams from underneath and has an attack that could quickly defeat you.
But I even have a unique tip for this a part of the battle. If you stay above the boss, it won’t be capable of hit you easily, and its strongest assault won’t hurt you. You can also attempt a small trick with the aid of leaning your mech in opposition to its frame to replenish its boosters whilst it stops.
So, within the 2nd part of the Sea Spider conflict in AC6, try and stay above the boss and hold capture until you win.
To Wrap it all Up
The Sea Spider is a hard enemy in the game Armored Core 6, specially in Chapter 2, wherein Mission 14: Ocean Crossing. People trust that it’s one of the most tough opponents of the game. But don’t worry, there may be a approach to win that doesn’t require you to be super skilled at the game. It’s particularly having an appropriate plan and equipment.
To defeat the Sea Spider, we will use effective guns to trap it at the start. Then, we can improve our visibility when it starts flying within the 2nd phase. You need to have a Gatling gun and a pile bunker attached on your hands, Songbirds and a missile launcher for your back, and unique components to your head, middle, hands, legs, booster, FCS, and generator.
“When you use this approach, you could defeat the Sea Spider quick by the use of robust attacks and then live out of its reach while it’s far flying. “ This facilitates you have extra control over the fight.
Suggested Read: Armored Core 6: All Battle Log Locations