After purchasing Bethesda, Microsoft apparently had little interest in a PlayStation 5 adaptation of Arkane Studios’ forthcoming vampire shooter Redfall.
According to Harvey Smith, the creator of the Redfall video game, Microsoft’s post-acquisition attitude on the continued development of Redfall was “no PlayStation 5”, as Smith explained in an interview with IGN French.
“We were purchased by Microsoft and that was a change with a capital C,” Smith told the website during a recent press event. They came in and said, “No PlayStation 5, instead, we’ll be concentrating on Xbox, PC, and the Game Pass.”
According to Smith, the choice to concentrate on Xbox and PC was a “positive decision” since it bolsters Game Pass and eliminates “one less platform to worry about one less complication.”
While IGN French claims Microsoft purchase “immediately canceled” a PlayStation 5 version of Redfall, there is no evidence to imply that this was more than a pipe dream. In light of IGN’s revelation, I wanted to know how far along the development of a PS5 version really was, so I contacted Bethesda.
On May 2nd, Redfall will be available for purchase on PC and Xbox Series X/S.
The announcement comes as Microsoft spends heavily on lobbying governments in the UK, EU, and the US to greenlight its $69 billion acquisition of Activision Blizzard. Although Microsoft’s previous declaration that it has “no incentive or ability” to make the billion-dollar series exclusive to Xbox, regulators’ anxieties about the industry’s possible response if Microsoft were to do so have remained.
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