Valve hides a reference to “Left 4 Dead 3” in “Counter-Strike 2” files

Fans on Steam’s subreddit (via Eurogamer) have drawn attention to a line reading “Left4Dead3” that was discovered in the code for Counter-Strike 2 earlier this month.

The coding indicates that Valve isn’t in a hurry to make the long-awaited sequel to Left 4 Dead, despite the fact that its “severity” is marked as “high” and its priority as “none.”

Since the original Left 4 Dead was released in 1999. It has been 14 years since the release of Left 4 Dead 2 in November 2009. In 2020, at a presentation for the HTC Vive, Valve said that they were working on Left 4 Dead 3. But later admitted that they “did briefly examine some Left 4 Dead next-gen potential a few years back” (via IGN).

The development house further stated that it is “absolutely not” and has “not been” working on anything related to Left 4 Dead for “years.”

However, in recent years, the studio has released a number of sequels to its established brands. Valve announced Counter-Strike 2 last week, a Source 2 update to Counter-Strike: Global Offensive, which premiered in 2012. In 2020, Half-Life 2’s virtual reality spinoff Half-Life: Alyx will be released.

Valve has hinted that Counter-Strike 2 would include improvements to the game’s visuals. Sub-tick servers, and reworks of many CS: GO maps.

Valve also provided a first peek at the updated version of the classic Dust 2 level from Counter-Strike: Source.

Yet certain levels, like Nuke and Overpass, will see more substantial adjustments.

In addition to the improved maps, Valve has assured CS: GO. Players, that their skins will be playable in Counter-Strike 2. Instead, all player customizations will remain in the game, including those that look better thanks to the improved gun models.

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Zain Hanif

I'm a lifelong fan of anime and video games, and I have a deep passion for Japanese culture. I've been watching anime and playing video games since I was a kid, and I'm always up-to-date with the latest releases. My knowledge of the history and culture of the anime and gaming industries is extensive, and I love to explore new content in these areas.

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