“Sonic Dream Team,” the latest addition to the Sonic the Hedgehog franchise, has been making waves in the gaming community. This Apple Arcade exclusive 3D platformer, developed by Sega Hardlight, is being hailed as a potential blueprint for the future of Sonic games.
Early Review of Sonic Dream Team
Drawing insights from Digital Trends, CCStartup, and Eurogamer, this article delves into the early reviews of “Sonic Dream Team,” exploring its gameplay, design, and overall impact on the iconic series.
Gameplay and Design
“Sonic Dream Team” is a testament to the importance of momentum in Sonic games. The title offers a series of platforming challenges that emphasize uninterrupted motion, a core element that has defined the best Sonic games. Sega Hardlight, known for their work on “Sonic Dash,” has successfully translated the endless runner dynamics into a 3D platforming environment, ensuring that players are constantly on the move, boosting and zipping through levels.
The game features 12 main stages, along with four boss stages, each designed with sleekness and navigability in mind. Reminiscent of classics like “Sonic Heroes,” these stages are linear but offer multiple branching paths filled with collectibles. The levels are creatively designed, with some playing with gravity and others offering cylindrical wall runs, adding a fresh twist to the traditional Sonic gameplay.
Controls and Character Abilities
One of the game’s strongest points is its control scheme. The controls are simple, snappy, and intuitive, allowing players to dash between obstacles effortlessly. This ease of control is crucial in maintaining the game’s fast pace and ensuring a smooth platforming experience. The homing attack feature is particularly noteworthy, enabling players to lock onto rails or enemies seamlessly.
“Sonic Dream Team” also introduces a roster of characters, each with unique abilities that encourage replayability. These abilities, such as light dashing and flying, open up alternate paths in levels, providing players with reasons to revisit stages and explore new routes.
Story and Presentation
The narrative of “Sonic Dream Team” revolves around Sonic and Amy Rose teaming up with a new character, Ariem, to thwart Doctor Eggman’s plans. The story, though simple, is effectively conveyed through motion comic cutscenes, complete with full voice acting and a charming cartoon art style. This presentation stands out, particularly when compared to other recent Sonic titles.
Challenges and Replayability
While the main story is relatively short, lasting about four hours, the game offers various reasons for players to return. Collectible statues, hidden coins, and additional character powers keep the replay value high. The game also introduces extra objectives for each level, akin to “Super Mario 64,” where players must complete specific tasks to unlock new stages. This structure adds depth to the gameplay, challenging players to speedrun or race against the clock.
Areas for Improvement in Sonic Dream Team
Despite its strengths, “Sonic Dream Team” is not without its flaws. The 3D camera can be finicky, especially in vertical gameplay sections. Some levels include platforming segments that disrupt the game’s fast pace. Additionally, the game’s short length leaves players wanting more, especially as it starts exploring more creative level designs.
To Wrap it all Up
“Sonic Dream Team” represents a significant step forward for the Sonic franchise. Its emphasis on fluid motion, combined with intuitive controls and creative level design, captures the essence of what makes Sonic games enjoyable. While there are areas for improvement, the game sets a promising direction for future titles in the series. For fans of Sonic, “Sonic Dream Team” is more than just another installment; it’s a glimpse into the potential future of one of gaming’s most beloved characters.
Suggested Read: Steamworld Build Review